//
//  UDisplay.cpp
//  UltraStarDeluxeIOS
//
//  Created by 李 杰军 on 12-7-15.
//  Copyright (c) 2012年 DoReiMi. All rights reserved.
//

#include <iostream>

#include "UDisplay.h"
#include "UGraphic.h"
#include "SDL_opengles.h"

TDisplay::TDisplay()
{
    CheckOK = false;
}

bool TDisplay::Draw()
{
    bool result;
    result = true;
    
    glViewport(0, 0, ScreenW, ScreenH);
    
    ScreenAct = 1;
    
    // popup check was ssuccessful... move on
    if (CheckOK)
    {
        // TODO: CheckOK logic
    }
    
    return result;
}
